As a part of Devember 2015 this is a simple prototype for testing out both the workflow for a simple puzzle game using the TypeScript port of the "engine" that I use to prototype games, as well as for testing out the sort of logic that is needed for a Dr. Mario type game.
This is a semi-workable demo that shows off a title screen, the core game play mechanics and a game over screen. The graphics are a little crude but workable. This would need more work to become a full fledged game, naturally.
This prototype uses the following music:
All by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0