This page contains some simple games coded using the HTML5 Canvas API. This means that you need a browser that supports this API, which is pretty much every one except Internet Explorer.
Note that no checks are made on any of the game pages to see if Canvas is actually supported, so your mileage may vary.
Unless otherwise specified, all games here are coded using the Phaser game library.
The contents of this HTML file appears in the index page at http://games.nurdz.com as the description of what this game is. You can put whatever you want to appear in the index page to describe the project here.
Note that the text here is inserted inline into the page, so be careful that you don't make this a fully contained page.
This game representss the tutorial game from the Discover Phaser e-Book. The structure is somewhat different in as much as I use a different code style and project structure from the one that the author of the book used, but otherwise should be more or less identical.
Note also that some small tweaks may have been made to the code as I went along, if I didn't like how something was working or whatnot.
This game is a simple clone of Flappy Bird, used to get a handle on how the Phaser game library works.
This is not optimized for mobile devices yet.
A simple desktop only (uses cursor keys) platformer example for discovering how to load tile maps created via Tiled using Phaser.
There seems to be some sort of weird physics glitch that allows you to fall through platforms if you're moving too fast.